Created By: Ada Graber, Bea Wun, Dominic Bellisario, Ethan Caracoglia, Ben Nagel
February 2024-May 2024
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Cult by Friday is a resource-gathering game where each player is a cult leader competing for their god's favor before the world ends. Cult by Friday is aimed at casual and competitive players who want to play a funny, snappy, and chaotic game in less than half an hour without strategizing too deeply. Throughout each match, players will laugh at the absurd ways they can cast spells and sacrifice their esteemed resources to gain favor. Cult By Friday targets a similar audience to Happy Little Dinosaurs, and more broadly it targets the same audience as comedic games like Trolley Problem. Cult By Friday is separated from its competitors with its theme and comedic aspects, which are destined to ensure a good time.
Created by: Ada Graber, Bea Wun, Kevin Mapstone
Game Engine: Unreal Engine 5.2
September 2023 - December 2023
A high-intensity party game where up to four players sprint around an arena and blast each other away with escalating abilities. As more rounds pass, players gain more boons that exponentially build off of each other until the match becomes a ludicrous murderfest filled with bullets, explosions, and the mist that used to be your friends.
Created By: Ada Graber
Tools Used: HTML 5, JavaScript, CSS, Visual Studio Code, GitHub
November 2023
The Magic: The Gathering Random Deck Builder is a tool that allows you to generate random Magic: The Gathering cards through filters and add them to a deck to be used in a game of Commander or any other Magic: The Gathering game modes.
Created By: Ada Graber
Game Engine: Unreal Engine 5.2
May 2023 - September 2023
A testing ground for potential player ability kits in a third-person shooter video game while also using this project as an opportunity to self-teach Unreal Engine 5's extensive game engine. The project can also be expanded upon, leading to further development of current characters and the addition of new characters.
Created By: Ada Graber, Autumn Conway, Sebastian Garcia Montejo, Zachary Karlin
Game Engine: MonoGame w/ Visual Studio 2023
February 2023 - May 2023
Are you a wizard tired of having an empty magical aquarium? In this simple, relaxing fishing game, catch magical books to level up your fishing rod so that you can catch MORE books… and maybe some magical fish, too. Who knows what could be lurking in the murky depths?
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