Hi, I'm Ada Graber! Ever since I was 3 years old I was obsessed with computers and video games. I originally started back in the day with Minecraft on my 2009 iMac, eventually getting into gaming on the PS3 with games like Transformers: Dark Side of the Moon and Sonic Unleashed; however, on my tenth birthday, I discovered the game that made me want to get into game design: Destiny. I remember the feeling of mystery and wonder that first came when I began my adventure. The vast alien worlds to explore with rich landscapes teeming with life, the grand mystery of adventuring into the unknown, and the Sci-Fantasy gameplay that kept me hooked while exploring. It inspired me to want to create experiences that will give people the same amount of joy playing games that I experienced when I was younger.
3 year old me featured in a newspaper, reaching out to touch an iMac.
A Hunter from Destiny 2, posed, composited, and rendered in Blender
Outside of Game Development, I am a gigantic fan of first-person shooters such as Destiny 2, Halo Infinite, including being on the RIT Varsity eSports team, Apex Legends, Titanfall 2, and ULTRAKILL; however, I also enjoy playing RPGs such as Baldur's Gate 3 and Cyberpunk 2077. Additionally, I enjoy making 3D renders in Blender using compositing techniques I've learned over time through the internet and friends.
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